This member chose not to make their Meetup membership information public.
Milpitas, CAUSA
(Hometown:
North Carolina)
October 10, 2008
I build open-source AI software that evolves audio (mouse-controlled musical instruments). Click my link to download. Eventually it will combine unconscious Human thoughts on the internet through this mouse/speakers interface to create a larger mind
software
"People who create AI as specific knowledge or ways of doing things HAVE ALREADY FAILED. It will have no understanding of why that knowledge is true or why that is the right way to do things unless it figures it out on its own. AGI"
Ben F Rayfield has not left a comment yet. See what other members are saying.
You must be signed in to post a Greeting.
"still looking for a job - try my new 3d website at http://audivolv.com - i can make your computer do anything you want it to do. im not expensive."
"still looking for a job - try my new 3d website at http://audivolv.com - i can make your computer do anything you want it to do. im not expensive."
"I'm not joking. This 30 kilobytes of text summarizes the first AGI design...."
"I'll post the design a little at a time because of post length limits. Everything in this file is licensed open-source GNU GPL 2+. Its AI designs and things that can be used as AI designs or have other uses. ... MoreThe non-computer uses of those things are not restricted by licenses. This could possibly be an AI algorithm for exponential intelligence (arbitrarily high IQ of generated AI softwares?). I don't know. My Audivolv software is completely compatible with this because this only constricts the design (choices I had left open, just in case) and does not require any of the design be changed. I will take some years (dont know how many) to build the designs in Audivolv I've already written about, to build a framework for AIs that build AIs and music softwares etc, then build this new AI algorithm on top of that framework. Then we will see if its exponential intelligence or if it only becomes very intelligent. It will always be a musical instrument you play with the mouse, and it will get smarter to play better music, and later may do other things too. Future versions of Audivolv will not have the good/bad training buttons and will use the realtime "permutation compiler" for instant partial evaluation (or partial compiling you might call it?) of new strings of Java code (only the subset of Java that Audivolv can create). The good/bad training buttons will be replaced by Audivolv predicting if you like it or not based on Audivolvs ability to predict your mouse movements more time ahead. My theory of psychology is that if you like the music you are playing, your mouse movements will be more predictable than if you do not like it. After that, add the connectionist AI evolution and evolution and use it to build AIs that build AIs and music softwares. After that, add what I created as the "USA Quantum Law Challenge" and an economy simulation as an AI algorithm on top of the Audivolv framework, which will be a framework for AIs that build AIs and music softwares, in the same code and data format so they are all compatible. The data format is called "node" below, and the code format is the audivolv.Func interface, and the audivolv.CodeTree interface which is an audivolv.Func. After that is working, do musical psychology tests and interactions with the people playing music with their mouse. Then add internet code to create the first open-source global AI network. Its too early to say, but this algorithm which started as the "USA Quantum Law Challenge" may lead me to a little more knowledge about Friendly-AI theory. I don't know. I wrote a thread called "USA Quantum Law Challenge" at James Randi's forum: randi.org It started as an idea for something to do in the Earth economy to increase the consistency and logicalness of many things at exponential speed and for only a few thousand dollars of money to start the process (then others would see a reason to donate the rest, donating more at each step and somebody else winning that by answering an even-or-odd question thats 2 times as hard as the last 1, which you could call a binary-search through a "quantum" intepretation of vague things on Earth to cause them to stop being vague then prove even or odd to make them completely specific, which you could call "collapsing the wavefunction", but its not physics. Its similar to physics.). After I finished designing it, except for the social problems of how to get people to donate money into this system or think it will work, I realized I had created an artificial intelligence (AI) algorithm that can work with an economy simulation and a population of many AIs that creates AIs, pairing the ideas of "AI" and "person", and pairing "economy simulation" with "Earth economy", and pairing "charity" with "money account in the simulated economy", and pairing "even-or-odd questions about pencils or laws or whatever" with "even-or-odd questions about the math of the generated AI softwares". "
"This is the first draft of the "USA Quantum Law Challenge" (USAQLC)...."
"I've rewritten the confusing things that I wrote above...."
"I'm going to "coin a phrase" here. I'm not sure this is the best way to describe it, but I think theres a very short way to describe the result (not the reason why it is that way) of what I wrote above: universe = nihilistpanpsychism"
